-- Diablohu(diablohudream@gmail.com) 
-- yleaf(yaroot@gmail.com)
-- sunlcy@NGA
-- Mini_Dragon(projecteurs@gmail.com)
-- Last update: Dec 31, 2014@12240

if GetLocale() ~= "zhCN" then return end
if not DBM_GUI_Translations then DBM_GUI_Translations = {} end

local L = DBM_GUI_Translations

L.MainFrame 				= "Deadly Boss Mods"

L.TranslationByPrefix		= "本地化："
L.TranslationBy 			= "Mini_Dragon(Brilla@金色平原) 原翻译：Diablohu & yleaf & sunlcy"
L.Website					= "拜访我们的论坛（英文） |cFF73C2FBwww.deadlybossmods.com|r (托管于 Elitist Jerks!)，或在Twitter上关注首席程序员 @MysticalOS"
L.WebsiteButton				= "论坛"

L.OTabBosses				= "模块"
L.OTabOptions				= "选项"

L.TabCategory_Options 		= "综合设置"
L.TabCategory_WOD	 		= "德拉诺之王"
L.TabCategory_MOP	 		= "熊猫人之谜"
L.TabCategory_CATA	 		= "大地的裂变"
L.TabCategory_WOTLK 		= "巫妖王之怒"
L.TabCategory_BC 			= "燃烧的远征"
L.TabCategory_CLASSIC 		= "经典旧世"
--L.TabCategory_PVP 			Same as English
L.TabCategory_OTHER    		= "其它"

L.BossModLoaded 			= "%s状态"
L.BossModLoad_now 			= [[该模块尚未启动。
当你进入相应副本时其会自动加载。
你也可以点击开启模块按钮手动启动该模块。]]

L.PosX 						= 'X坐标'
L.PosY 						= 'Y坐标'

L.MoveMe					= '移动'
L.Button_OK 				= '确定'
L.Button_Cancel 			= '取消'
L.Button_LoadMod 			= '加载插件'
L.Mod_Enabled				= "开启模块"
L.Mod_Reset					= "恢复默认设置"
L.Reset 					= "重置"

L.Enable  					= "开启"
L.Disable					= "关闭"
L.NoSound					= "静音"

L.IconsInUse				= "该模块使用到的团队标记"

-- Tab: Boss Statistics
L.BossStatistics			= "首领统计"
L.Statistic_Kills			= "击杀:"
L.Statistic_Wipes			= "失败:"
L.Statistic_Incompletes		= "未完成:"
L.Statistic_BestKill		= "最好成绩:"

-- Tab: General Options
L.General 					= "DBM核心综合设置"
L.EnableDBM 				= "启用DBM"
L.EnableMiniMapIcon			= "显示小地图按钮"
L.UseMasterVolume			= "使用游戏主声道播放音频"
L.Latency_Text				= "设定启用同步功能的最高延迟阈值：%d"
-- Tab: General Timer Options
L.TimerGeneral 				= "DBM计时条综合设置"
L.SKT_Enabled				= "总是显示最速胜利计时条(覆盖首领特定的选项)"
L.CRT_Enabled				= "显示下一次可战复CD (限德拉诺团队本)"
L.ChallengeTimerOptions			= "设置挑战模式最佳记录计时条"
L.ChallengeTimerPersonal		= "个人"
L.ChallengeTimerGuild			= "公会"
L.ChallengeTimerRealm			= "服务器"

L.DisableCinematics			= "在副本时自动跳过游戏内过场动画"
L.DisableCinematicsOutside		= "在副本外时自动跳过游戏内过场动画"
L.SKT_Enabled				= "永远显示最速击杀计时条（无论该首领的相关设置如何）"
L.Latency_Text				= "设定启用同步功能的最高延迟阀值：%d"

L.ModelOptions				= "3D模型选项"
L.EnableModels				= "在首领选项中启用3D模型"
L.ModelSoundOptions			= "为模型查看器设置声音选项"
L.ModelSoundShort			= "短"
L.ModelSoundLong			= "长"

L.Button_RangeFrame			= "显示/隐藏距离监视信息框体"
L.Button_RangeRadar			= "显示/隐藏距离监视雷达"
L.Button_InfoFrame			= "显示/隐藏信息框体"
L.Button_TestBars			= "测试计时条"

-- Tab: Raidwarning
L.Tab_RaidWarning 			= "团队警报"
L.RaidWarning_Header			= "团队警报设置"
L.RaidWarnColors 			= "团队警报颜色"
L.RaidWarnColor_1 			= "颜色1"
L.RaidWarnColor_2 			= "颜色2"
L.RaidWarnColor_3 			= "颜色3"
L.RaidWarnColor_4 			= "颜色4"
L.InfoRaidWarning			= [[你可以对团队警报的文本颜色及其位置进行设定。
在这里会显示诸如“玩家X受到了Y效果的影响”之类的信息。]]
L.ColorResetted 			= "该颜色设置已重置"
L.ShowWarningsInChat 		= "在聊天窗口中显示警报"
L.ShowSWarningsInChat 		= "在聊天窗口中显示特殊警报"
L.ShowFakedRaidWarnings 	= "以伪装团队警报信息的方式显示警报内容"
L.WarningIconLeft 			= "左侧显示图标"
L.WarningIconRight 			= "右侧显示图标"
L.WarningIconChat 			= "在聊天窗口中显示图标"
L.ShowCountdownText			= "为第一倒计时显示文本"
L.RaidWarnMessage 			= "感谢您使用Deadly Boss Mods"
L.BarWhileMove 				= "可移动团队警报"
L.RaidWarnSound				= "发出团队警报时播放声音"
L.CountdownVoice			= "设置第一倒计时语音"
L.CountdownVoice2			= "设置第二倒计时语音"
L.CountdownVoice3			= "设置第三倒计时语音"
L.VoicePackChoice			= "设置语音报警的语音包(快躲开！)"
L.SpecialWarnSound			= "针对你发出特殊警报时播放的声音"
L.SpecialWarnSound2			= "针对所有人发出特殊警报时播放的声音(默认:当心)"
L.SpecialWarnSound3			= "针对非常重要事件(灭团点)的特殊警报播放的声音(默认:毁灭)"

-- Tab: Generalwarnings
L.Tab_GeneralMessages	 		= "综合信息"
L.CoreMessages				= "核心信息设置"
L.ShowLoadMessage 			= "在聊天窗口中显示模块载入信息"
L.ShowPizzaMessage 			= "在聊天窗口中显示计时条广播信息"
L.ShowCombatLogMessage 			= "在聊天窗口中显示DBM战斗记录"
L.ShowTranscriptorMessage		= "在聊天窗口中显示DBM Transcriptor 记录"
L.ShowAllVersions	 		= "在聊天窗口中显示所有团员的Boss模组版本"
L.CombatMessages			= "战斗信息设置"
L.ShowEngageMessage 			= "在聊天窗口中显示开战信息"
L.ShowKillMessage 			= "在聊天窗口中显示击杀信息"
L.ShowWipeMessage 			= "在聊天窗口中显示灭团信息"
L.ShowGuildMessages 			= "在聊天窗口中显示工会开战，击杀，灭团信息"
L.ShowRecoveryMessage 			= "在聊天窗口中显示计时条恢复信息"
L.WhisperMessages			= "密语信息设置"
L.AutoRespond 				= "在战斗中自动回复他人密语"
L.EnableStatus 				= "回复“status”密语"
L.WhisperStats 				= "在回复的密语中包含击杀或灭团次数统计信息"

-- Tab: Barsetup
L.BarSetup   				= "计时条设置"
L.BarTexture 				= "计时条材质"
L.BarStyle				= "计时条样式"
L.BarDBM				= "DBM"
L.BarBigWigs				= "BigWigs (没动画)"
L.BarStartColor				= "初始颜色"
L.BarEndColor 				= "结束颜色"
L.ExpandUpwards				= "向上扩展"
L.Bar_Font				= "计时条字体"
L.Bar_FontSize				= "字体大小"
L.Bar_Height				= "计时条高度: %d"
L.Slider_BarOffSetX 			= "X偏移"
L.Slider_BarOffSetY 			= "Y偏移"
L.Slider_BarWidth 			= "宽度"
L.Slider_BarScale 			= "缩放"
L.AreaTitle_BarSetup 			= "计时条综合设置"
L.AreaTitle_BarSetupSmall 		= "小型计时条设置"
L.AreaTitle_BarSetupHuge 		= "大型计时条设置"
L.EnableHugeBar 			= "开启大型计时条（2号计时条）"
L.BarIconLeft 				= "左侧图标"
L.BarIconRight 				= "右侧图标"
L.ExpandUpwards				= "计时条向上伸展" --感谢飘去的梦， 木沐的小胖狼@NGA
L.FillUpBars				= "填充计时条"
L.ClickThrough				= "禁用鼠标点击事件（允许你点击计时条后面的目标）"
L.Bar_DBMOnly				= "以下设置只对 \"DBM\" 计时条有效."
L.Bar_EnlargeTime			= "在%d后计时条变大"
L.Bar_EnlargePercent			= "在%0.1f%%后计时条变大"
L.BarSpark				= "计时条闪光"
L.BarFlash				= "当计时条快走完时闪动"

-- Tab: Spec Warn Frame
L.Panel_SpecWarnFrame			= "特殊警报"
L.Area_SpecWarn				= "特殊警报设置"
L.SpecWarn_Enabled			= "显示首领技能特殊警报"
L.SpecWarn_FlashFrame			= "特殊警报时屏幕边缘泛光"
L.SpecWarn_ShakeFrame			= "为毁灭性的技能闪烁屏幕"
L.SpecWarn_AdSound			= "启用特别警告高级声音选项（需要UI重载）"
L.SpecWarn_NoSoundsWVoice	= "当技能存在语音包语音时，屏蔽播放特殊警报声（当心，毁灭）"
L.SpecWarn_Font				= "特殊警报字体"
L.SpecWarn_DemoButton			= "测试警报"
L.SpecWarn_MoveMe			= "设置位置"
L.SpecWarn_FontSize			= "字体大小"
L.SpecWarn_FontColor			= "字体颜色"
L.SpecWarn_FontType			= "选择字体"
L.SpecWarn_FlashColor			= "泛光顏色 (%d)"
L.SpecWarn_FlashDur			= "泛光持续时间: %0.1f"
L.SpecWarn_FlashAlpha			= "泛光透明度: %0.1f"
L.SpecWarn_ResetMe			= "重置"

-- Tab: HealthFrame
L.Panel_HPFrame				= "生命值框体"
L.Area_HPFrame				= "生命值框体选项"
L.HP_Enabled				= "总是显示生命值框体（无论该首领的相关设置如何）"
L.HP_GrowUpwards			= "向上扩展"
L.HP_ShowDemo				= "显示框体"
L.BarWidth				= "计量条宽度: %d"

-- Tab: Global Filter
L.Panel_SpamFilter				= "全局及信息过滤"
L.Area_SpamFilter_Outgoing		= "全局过滤设置"
L.SpamBlockNoShowAnnounce		= "不显示警报或播放警报音效"
L.DontShowFarWarnings			= "不显示过远事件的通告和计时器"
L.SpamBlockNoRunAway			= "不要播放'快跑啊，小姑娘'"
L.SpamBlockNoSendWhisper		= "不发送悄悄话提示给其他玩家"
L.SpamBlockNoSetIcon			= "不设定标记在目标上"
L.SpamBlockNoRangeFrame			= "不显示距离监视器"
L.SpamBlockNoInfoFrame			= "不显示信息监视器"
L.SpamBlockNoHealthFrame		= "不显示生命值监视器"

-- Tab: Spam Filter
L.Area_SpamFilter				= "信息过滤设置"
L.StripServerName				= "警告和计时器中不显示服务器名"
L.SpamBlockBossWhispers			= "战斗中过滤DBM密语警报"
L.BlockVersionUpdateNotice		= "禁用升级提示"
L.ShowBBOnCombatStart			= "战斗开始时使用Big Brother检测增益情况"
L.BigBrotherAnnounceToRaid		= "报告Big Brother的检测结果给团队"

L.Area_SpecFilter			= "专精过滤选项"
L.FilterTankSpec			= "当非坦克专精时，过滤掉给予坦克的专用信息"
--L.FilterHealerSpec		= "Filter warnings designated for Healer role when not Healer spec"--Not in use
--L.FilterDamagerSpec		= "Filter warnings designated for Damager role when not Damager spec"--Not in use

L.Area_PullTimer			= "开怪倒计时过滤设置"
L.DontShowPT				= "不显示开怪倒计时条"
L.DontShowPTCountdownText	= "不显示开怪倒计时动画"
L.DontPlayPTCountdown			= "不播放开怪倒计时语音"
L.DontShowPTText			= "不显示开怪倒计时文字"
L.DontShowPTNoID			= "不显示不同区域发送的倒计时"
L.PT_Threshold				= "不显示高于%d秒的倒计时动画"

L.Panel_HideBlizzard			= "隐藏暴雪框架"
L.Area_HideBlizzard			= "隐藏暴雪框架选项"
L.HideBossEmoteFrame			= "首领战中隐藏团队首领表情框体"
L.HideWatchFrame			= "在没有成就追踪的情况下，首领战中隐藏任务追踪框体"
L.HideGarrisonUpdates		= "首领战中隐藏要塞队列完成提示"
L.HideTooltips				= "首领战中隐藏鼠标提示窗体 （tooltips）"
L.HideApplicantAlerts		= "屏蔽预创建队伍邀请信息"
L.HideApplicantAlertsFull	= "当团队已满时"
L.HideApplicantAlertsNotL	= "当我不是团长时 （团长别选）"
L.SpamBlockSayYell			= "隐藏聊天窗口中的使用聊天泡泡的警报信息"
L.DisableCinematics			= "自动跳过游戏内过场动画"
L.AfterFirst				= "仅第一次播放"
L.Always				= "总是跳过"

L.Panel_ExtraFeatures			= "其他功能"
L.Area_ChatAlerts			= "聊天警告选项"
L.RoleSpecAlert				= "当进入团队时，如果拾取专精与当前角色专精不同，则显示警告。"
L.WorldBossAlert			= "当世界BOSS进入战斗后发送警告，这个信息可能是你的朋友或者同工会成员发送的。 (由于跨服，卡位面等因素，可能不准确)"
L.Area_SoundAlerts			= "语音警告选项"
L.LFDEnhance				= "当发起角色检查时，播放准备音效"
L.WorldBossNearAlert			= "当世界附近的BOSS进入战斗时发出特殊音效 (全局设置，覆盖单独BOSS设置)"
L.AFKHealthWarning			= "当你在挂机/暂离而受到伤害时发出警报"
L.Area_AutoLogging			= "自动日志记录选项"
L.AutologBosses				= "自动采用官方格式记录日志。 (使用 /dbm pull 可提前记录并使得记录更准确，如提前偷药水或是召唤大军。)"
L.AdvancedAutologBosses			= "自动采用 Transcriptor 记录日志"
L.LogOnlyRaidBosses			= "只记录团队BOSS，而不记录随机团队，5人本，场景战役。"
L.Area_Invite				= "组队邀请选项"
L.AutoAcceptFriendInvite		= "自动接受来自好友列表里的好友的组队邀请"
L.AutoAcceptGuildInvite			= "自动接受同工会成员的组队邀请"

L.PizzaTimer_Headline 			= '创造一个自定义计时器'
L.PizzaTimer_Title			= '名字 (如 “泡面倒计时”)'
L.PizzaTimer_Hours 			= "小时"
L.PizzaTimer_Mins 			= "分钟"
L.PizzaTimer_Secs 			= "秒"
L.PizzaTimer_ButtonStart	 	= "开始计时"
L.PizzaTimer_BroadCast			= "向全团广播"

-- Misc
L.FontHeight	= 20
